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Rollenspiel Bestseller bei DriveThruRPG
- 100 Sights to See in a Steampunk City
Publisher: Azukail GamesSteampunk settings are filled with astonishing discoveries and marvels of modern science. Characters should be able to hear the hiss of steam, and to smell the scent of warming steel just beneath the city's skin. For those who are looking for unusual sights to really bring home the kind of world the characters are wandering through, from automated street cafes, to bizarre public expos, to dirigible-hosted hangouts for fly boys and sky sailors, then this supplement is just what you've been looking for.This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.Here are some sample results: Huntington-Locke weapons are seeing a resurgence in popularity throughout the city, both in use by individuals as well as by soldiers of fortune looking for work. These compressed air weapons are just as lethal as more conventional firearms, but rather than an explosion in the barrel they run off of a compressed gas cylinder contained in the weapon's stock. More shots between reloads, and their significantly smaller cost to reload and operate over longer periods of time, makes them ideal for those engaged in a rough trade. Newspapers blaze with headlines about the sixth murder in a grisly series of crimes that have been taking place in the dock ward. All the victims have had their heads taken off in a single, clean stroke as if the killings had been done with an executioner's sword. The heads are always found hanging […]
- Skull of the Vampire: Deluxe Adventure Module
Publisher: Micro RPGSomething strange and sinister is happening at the Mother's Light Convent in the rural English countryside. An infestation of rats in the abbey seems to be far more than just vermin finding a new home. You, as a vampire hunter, suspect something darker is afoot. Skull of the Vampire is an adventure module for the Hammer + Cross Roleplaying game system and is the first volume in the Lord VanDrac Chronicles story arc. Each volume in the 5 book series stands on its own, but all connect to create a greater campaign.
- War Elephants of Fonrit
Publisher: ChaosiumThis slim illustrated booklet explores the use of the mighty war elephants of Fonrit, one of the regions of the southern continent of Pamaltela. It explores the diet and training of the feared shovel-tusker elephants, and their use on campaign and when deployed in battle.
Publisher: Chaosium"She could see them now. A jumble of disparate silhouettes at the edge of the campfire. Through the chittering throng a magisterial figure approached. This broo was considerably larger than any she has seen before. Naked save for a loincloth of indeterminate origin it strode into the firelight. Huge white horns with innumerable carved runes rose from its muscled skull. Pointing an evil, curved blade at Vasana it bellowed 'I am Immortal White Horn, son of Thed and Wakboth’s fist. We have come for you Lightbringer and we are LEGION!'" Legion is a chaos NPC supplement for GMs running Runequest: Roleplaying in Glorantha games. Broo are numerous and varied adversaries. This supplement provides 96 pre-rolled chaos enemies from the aspirant lay members to deadly rune lord / priests. 20 rune level NPCs with full descriptions. 4 beautiful, full colour, full page character portraits. Many other depictions of these despicable devotees of chaos. 26 fully described initiate level NPCs 48 complete lay members for lower level characters or cannon-fodder for more advanced players! 9 new deadly diseases that will challenge even the most dedicated Chalana Arroy priestess. “…..this is not The Big Book of Gloranthan Bedtime Stories, but Gibson's Legion is as responsible as a work of horror or dark fantasy fiction could be.Best $9 you will spend this week.” Andrew Logan Montgomery "The book is lavishly illustrated, with five full-page pictures and more original […]
- Time of the Serpent
Publisher: ChaosiumTime of the Serpent is set in the urban depths of 1920s Chicago. The investigators are quickly caught up in a grisly double murder at a local speakeasy called, The Kiss. With little time to act, the investigators must dive into the dark and blood-filled world of Chicago’s meat packing industry to determine who killed the two men and why. As the mud and muck grows, the investigators slowly sink deeper into the mystery about the murdered men’s employer and the chilling truth about what slithers at night in the Chicago Union Stockyards. Time of the Serpent is a 65 page scenario, with original art, printable player handouts, 10 audio handouts for the Keeper, and a new mythos creature.
- An Inner Call - a Zgrozy scenario
Publisher: ChaosiumThe professor combined the Cthulhu folklore with his psychoanalytic studies, especially with Carl Gustav Jung’s theory of archetypes and the collective unconscious. Wasserman has decided that this mysterious creature must be the form human imagination gives to an aspect of our own selves – a wild and brutal aspect that sleeps within us most of the time, as most Cthulhu myths agree that it sleeps somewhere under the sea and will one day return to teach people how to revel in boundless violence and cruelty. An Inner Call is a standalone scenario for Call of Cthulhu 7th edition. By default it’s set in the Roaring Twenties, anywhere around the world, and can be played over the course of one or two sessions. Inside you’ll find: A psychoanalytical interpretation of Great Cthulhu, suggesting that this Great Old One is a fragment of the human psyche that can, but probably shouldn’t, be awakened. A dangerous situation based around a scientist who tried to awaken Cthulhu, thus creating literal and metaphorical monsters. A detailed presentation of key characters and places, including numerous ideas for complications that they can cause. Numerous ways to engage the Investigators with this scenario – hooks, opening scenes and handouts. To run this scenario as a one-shot you can use our Investigator Archetypes for Zgrozy, available here as a pay-what-you-want product. An Inner Call is the seventh English release in the Zgrozy line. To find out more visit […]
- Trinity Continuum: Terra Firma
Publisher: Onyx Path PublishingBleeding Edge Dangers and Ancient Mysteries! Terra Firma expands the setting of Trinity Continuum: Æon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds. Terra Firma requires both the Trinity Continuum Core Rulebook and Trinity Continuum: Æon to play. Inside, you will find: Further information about 10 nations previously discussed in Trinity Continuum: Æon, including a detailed look at an important city in each nations. Details on threats facing Earth, including revolutionary movements, dangerous cults, and criminal gangs. An exploration of some of the strange, and often deadly, mysteries found on Earth and Luna — from the ancient and terrible Gorgon Karst caves beneath eastern Europe to the bizarre Hadley Rille Anomaly on Luna. New technologies used on Earth, examples of the many strange and powerful relics of the Nova Age, as well as new Edges and Paths specifically for the inhabitants of Earth and Luna. Note: This is the Advance PDF version. We're collecting errata feedback before preparing the final PDF and Print versions of the book. Everyone who purchases the Advance PDF will automatically get the final PDF added to their Library here on DriveThruRPG, plus they will receive a discount link for the Print version taking into account that they purchased the PDF. Please double-check […]
- WFRP: Death on the Reik Companion
Publisher: Cubicle 7 Entertainment Ltd.WFRP: Death on the Reik Companion The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals. Death on the Reik Companion includes: Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik. A GM’s Guide including: a complete breakdown of the Red Crown, one of the Empire’s most dangerous Tzeentch cults. Additional adventure content, including: The Emperor Luitpold, a luxury barge with a bevy of secrets in its holds and staterooms, and ‘The Vengeance of The Gravelord’, part 1 of an adventure thread that can be woven throughout The Enemy Within. A selection of new herbs from ‘Hortensia Puddlefoot’s General Concordance of Herbs’. An examination of life on the Reik with details on settlements and trade. A Bestiary of monsters that haunt the river, and a list of waterborne diseases. A wide range of riverfolk NPCs with hints and tips for how to incorporate them. The Death on the Reik Companion is an essential supplement to the second part of Enemy Within campaign, and an indispensable guide for any adventure taking place on the Empire’s rivers. Cubicle 7 Entertainment Ltd. © Games Workshop 2020
- 30x20 Battlemap - The Five Seals
Publisher: Seafoot Games The Five Seals Rocky hellscape gives way to a large ravine where roiling molten iron meets after rushing down the rocky cliff side. Thick rocky vine like structures have grown around rocks creating a small bridge to the other side, where a path leads towards a small altar. The altar is surrounded by two other small molten streams and sits at the highest point on the rock it was built on. Below the altar are five trinkets made from skulls and carved wood corresponding to the four large obelisks that surround the area as well as the shrine itself. What You Will Receive A home-printable 30x20 battlemap, compatible with any role-play game, and VTTs such as Roll20. Download Contains Home-printable, A4 .PDF of the gridded map at 300dpi, spread over several pages. 300dpi .JPEGs of the map for A1 poster printing or VTT. 72dpi .JPEGs of the map for VTTs. Join me on Patreon for $1 and get over 20 battlemaps a month. Experience how good level design can make encounters MUCH more engaging! Want one free map a week instead? Become part of my community on Facebook.
- Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF
Publisher: ModiphiusPROTECTION ORDER - PART 1 This is a 36 page Solo adventure PDF for the Fallout: Wasteland Warfare RPG Expansion. You will receive the PDF immediately on purchase. Delve into the Wasteland with the Fallout: Wasteland Warfare RPG’s Solo missions! The Unexpected Shepherd part one is the first on the list. Take on the foes and threats that the world of Fallout throws at you, where your decisions make a difference and the outcome is all up to you. Called to Century – a grimy trading outpost housed within and around a tangle of 100 shipping containers – you are answering the call for assistance from an old friend. Using a choose-a-path style adventure system, you get to make choices, make skill tests and decide the outcome. The Unexpected Shepherd also uses special game mechanics to remember some of your actions so they may have consequences later, as well as track time; plus, you can play major encounters using models on the table using Fallout: Wasteland Warfare’s AI system to control the non-player characters. ©2020 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.